![]() ![]() Battlemats use squares by default with floor tiles based on squares, but the grid can be switched to hex or turned off. For World/Kingdom maps and Settlement maps, the terrain will still be hex based however even with a square grid on top. Worldographer’s grid can be turned off, or switched to squares. This option orients the maps so that either columns or rows line up, as shown here: Hex orientations. ![]() Below are more detailed instructions & explanations. Worldographer makes this easy because generating a map is very quick. Often, it is easiest to get the hang of new software by just using the default settings and giving it a try, then starting over with a few changes, and repeating a few more times. Click the Cancel button to stop map creation. This dialog box displays the status of the map generation as parts of the map are created. A dialog box showing the progress will appear. To generate a map, change the settings as desired (see below for a description of all options), and click the Generate Map button. You will see a dialog similar to the following: Worldographer World/Kingdom setup screen. Go to the File Menu and select New World/Kingdom map.
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